augmented reality

5 articles
BenzingaBenzinga··Prnewswire

Vuzix Cuts Losses in Half, Secures Quanta Funding as Smart Glasses Push Accelerates

Vuzix reported 2025 results with $6.3M revenue, $32.3M net loss (vs. $73.5M prior year), and secured $20M Quanta investment by hitting production targets.
VUZIfinancial resultsaugmented reality
GlobeNewswire Inc.GlobeNewswire Inc.··Na

InterDigital to Unveil Advanced 6G and AI Technologies at MWC 2026

InterDigital will showcase 6G and AI technologies at MWC 2026, including AI-enabled teleoperation systems, haptic streaming, and augmented reality applications developed with industry partners.
IDCCTRKNYAI servicesMWC 2026
BenzingaBenzinga··Namrata Sen

Meta Resurrects Smartwatch Initiative With 2026 Target Launch Date

Meta revives its Malibu 2 smartwatch project with a 2026 launch target, featuring health tracking and AI integration as part of its broader wearables strategy.
METAaugmented realitysmartwatch
BenzingaBenzinga··Prnewswire

Vuzix Introduces Integrated Smart Glasses Kits with Built-in Teams and Zoom Support

Vuzix launches integrated smart glasses kits with built-in Microsoft Teams and Zoom support for enterprise frontline workers, offering turnkey remote collaboration without separate configuration.
MSFTVUZIenterprise solutionsaugmented reality
GlobeNewswire Inc.GlobeNewswire Inc.··Researchandmarkets.Com

Immersive Gaming Market Set to Triple by 2030, Driven by VR and AI Advances

Immersive gaming market projected to triple to $66.59 billion by 2030, driven by VR, AI advances, and 5G deployment across Asia-Pacific and North America.
MSFTAAPLUSONYNTDOY+2esports5G networks